Week 1, Practice A
Dribbling with your head up
Equipment, about 72 min total
- 1 ball per player
- 20 flat cones
- 2 pugg goals or tall-cone goals
- Bibs for 1 team
- 6 tall cones for gates
1Arrival play
Warm-up · 8 minSetup
- Field and goals set up before players arrive.
- Balls out. Whoever is here plays right away, teams even as kids arrive.
- No coaching, no lines: the game starts the practice.
Coaching points
- Greet every player by name as they join.
- Watch who is confident with the ball today.
Easier or harder
Easier: smaller area so touches come fast. Harder: nothing, it is play.
2Follow the Leader Ball
Warm-up · 10 minSetup
- Groups of 3 in single file, each with a ball.
- Leader dribbles anywhere in the grid at varied speeds.
- Followers copy the route and the speed, close behind.
- Change leaders every 45 seconds.
Coaching points
- Eyes up: you dribble the ball and watch the player ahead.
- Change speed often, that is the habit we want.
Easier or harder
Easier: no followers, free dribbling. Harder: two groups cross paths.
3Four Turns, Four Corners
Practice · 12 minSetup
- Cones mark 4 corners, every player with a ball dribbles freely.
- Corner 1: inside cut. Corner 2: outside cut. Corner 3: sole drag back. Corner 4: your choice.
- Dribble between corners, turn at each.
- Coach names the turn as players arrive.
Coaching points
- Small last touch before the turn, then explode away.
- Turns are one touch. Two touches is a stop.
Easier or harder
Easier: 3 turns, free at corner 4. Harder: coach calls turns mid-dribble.
4Gates Dribbling
Practice · 12 minSetup
- Scatter 6 cone gates, 2 yards wide, inside a 20x20 grid.
- Every player has a ball.
- Dribble through a gate to score a point, then find another.
- Most points in 3 minutes wins. New round every 3 minutes.
Coaching points
- Small touches through the gate, big touches between gates.
- Scan for the next open gate before you arrive at this one.
Easier or harder
Easier: 4 yard gates. Harder: gates close after use, or one defender hunts balls.
5Sharks and Minnows
Fun game · 12 minSetup
- A 20x20 yard grid. 3 sharks in bibs without a ball.
- Minnows each have a ball on one end line.
- Minnows dribble across. Sharks win balls and kick them out.
- Minnows who reach the far side score a point. Most points wins.
Coaching points
- Keep the ball close enough to turn away from a shark.
- Eyes up: find the open space, not the crowd.
Easier or harder
Easier: sharks hop on one leg. Harder: dribble the whole round with the weaker foot.
6Small-sided game, 4v4
Match · 18 minSetup
- Split the team into equal 4v4 teams with bibs.
- Small field with a small goal at each end. Balls behind every goal.
- Theme condition: a goal after a named turn counts double.
- Roll new balls in when one goes out. Keep the game flowing.
Coaching points
- Praise the theme when you see it, once, briefly.
- Let the game teach: no stoppages for coaching lectures.
Easier or harder
Easier: bigger goals, no goalkeepers. Harder: winners stay on, or a two-touch rule for a round.
Mark it as run after practice: your progress shows on the season overview and stays in this browser.